Wednesday, 31 March 2010
Audience Feedback
justeMExp - best one! aber alle 3 sind gut!uhh. sau gut eiifreu mich schon dich bald wieder im lande zu haben haha (:<33
Our audience feedback is very limited, although we can say that we had an unseen German audience. However we can draw from this is that they enjoyed it.
Evaluation of Post Production

The editing process for doing our preliminary task was very simple and short. We literally put a shot first, and then we cut it directly into another shot. We didn’t even use titles. But we did have to dub over our final cut, because no sound was recorded on the day, due to no fault of ours, which was more advanced than all the other groups. In our finished product, we used animated titles, fades and various sound effects as well as the sound we recorded on the day. Our sequences involve sequences of short cuts leading up to a specific moment, where the tension is imminently cut away, at the same time building more suspense. We are trying to create a mood of tension and suspense, which is reminiscient of the style of the slasher genre.

The ambient sound from our shoot day wasn't really that important in the end as I ended up adding a soundtrack that the audience couldn't hear (non-diegetic), this consisted of drones and various tones, but something else that was integral was how I used sound FX to double up sounds to make sound like real objects, these sounds were however diegetic as the whole point was that the sounds were created by the misdoings of the protagonist. If we ended up shooting the whole film, we would need a dark and ominous score that reflected the style of the film we were trying to do. After all we are trying to build the suspense up to these crucial breaking points we're the tension is cut and the audience are left without a leg to stand on.

We placed the titles of our thriller at the start, as not the change the tension during the build up to the climax of the opening sequence, fast sequences can't have slow titles, so we decided that it would be best if our product only displayed titles at the start.
All of our choices have been chosen to appeal to our audience. The whole point of our thriller is draw in thrill seekers, so hopefully we have rewarded with our opening sequence, the sound and editing reflects our target audience directly as it is for horror junkies, and we edited the sound and edited the whole sequence with this in mind. We want this to appeal to the fans of Saw and Hostel, therefore with having a series of close-ups, POV shots and keeping it in a claustrophobic setting we were able to mkaintain the tension and drama which are a prerequisite for the horror genre.
Monday, 22 March 2010
In what ways does your media product use develop or challenge forms and conventions of real media products?




We used this shot, because the room isn't lit, the only light source is from an old torch and this forces the audience to focus on the victims face, and this makes the audience feel sympathy for the victim, because we see a look of anxiety and confusion on his face. We conform to other media products that are already successful in this scene by borrowing from The Blair Witch Project and Kill Bill Vol. 2 which use darkness and sound to create tension.
Here we conform with current media conventions witht he over use of gore. This shot merely sets the scene for a room full dead bodies. Many films are overly reliant on this feature (i.e. Saw). We challenge current media by not being overly reliant on this. But we do mix in a bit of gore to create this tension.
This title challenges most media conventions because it isn't overlayed on top of real-time shots. It is merely overlayed on blackness. The title, like the first titles convey a sense of mystery, and seeing as this is the final shot of the opening sequence, it begs the question to the audience as to what happens after the titles.
How does your product represent particular social groups?

Who would be the audience for your media product?

This is because people who are into heavier music with lyrics about death and dying or angry agressive issues . Tradtionally more working or middle class older men prefer this kind of music they will be more fond of the thriller/horror genre as it fits there music taste and in some cases their sense of style aswell .This subculture fits in with the fashion of metal and goth which some influences come from horror films like vampires etc. example above is an Emo teenager.
Even 15 to 24 year olds fans don't have to look gothic or emo or dress differently . Normal looking teenagers can still like this kind of movie.
Whether it being the horror if they were kidnapped as a teen or if there child was taken away as an adult .It would be more likely for boys as not many girls are into the horror genre unless there with there boyfreinds. Our vilm through out has high tension . It is very chillintg the whole way through and jumpy . This is done by use of sound and clever camera work . The whole thing remains mysterious and it is left with a cliff hanger as the last scene is the apparent dead body waking up suddenly.
Looking Back at Preliminary task, what do you feel you have learned in the progression from it to full product?
Unlike our preliminary task, we spent weeks planning our thrillers, largely because the more preparation we did, the smoother the shoot day would run and as a result, the better the overall product would look. There were so many aspects of pre-production; we had equipment lists, cast lists, props list, set designs, extras designs, storyboards, costume lists, and information on the setting of our thriller and of course lighting requirements (i.e. whether it was night or day and how we would replicate these effects in the studio).
In comparison, the preliminary task’s editing process was much simpler and less time consuming than the main task, but we gained a much greater knowledge of final cut pro through the editing of our main tasks as a result of this. In the preliminary task we used titles and sound to help sell our finished products, we had to change this frequently to accompany the mood of the thriller, and also because we hadn’t used titles on our preliminary tasks, so the whole concept was a bit new to us.
The use of sound developed hugely, we didn’t add any sound FX to the preliminary task, we only re-recorded the dialogue due to a faulty microphone, in our thriller, we kept our sounds because our microphone wasn’t faulty, but we also added and changed sounds using soundtrack pro. I made a soundtrack for our thriller out of various drones, and sound effects, we doubled up on many sounds also just to thicken them out and make them wholly more realistic. The overall result of my soundtrack was a tense and suspense building atmosphere.
As a result of recruiting a better actor, the suspense in our thriller was much better, and comparing this to our preliminary task, where our actors where really quite bad, it really makes a huge difference even in a thriller like ours where there is no dialogue, because there is no one to talk to.