We pitched out idea to Luke Gilchrist who is our film teacher and also executive producer of our music video. I put forward my idea (listed below) which Luke i felt responded well to. He did talk over some of the practalities such as having a rave requires too many extras which we may not be able to handle. I subsequently ironed out the rave and i feel that my pitch is better off because of it.
As a group i think we subvert this as the artist is trying to promote his music, not his image, because throughout the video the artist's face is never seen. In modern contemporary music, it is not about promotion of the music, record companies are trying to sell artists as the product, and this shows through music videos. In terms of editing and shot selection my group is going to imitate mainstream media, because we are going to use an extensive number of shots, all different types and from different angles, and when it comes to editing, we will use many short shots in a high ratio. We intend to imitate recurring thematic elements and specific iconography because there are several narrative-like structures that centre around our performance aspect. However, our pop video does use continuity editing, because in my own opinion discontinuity editing would not work with our video because it would take away from the narrative. In terms of editing we are very conformist, because our shots will be cut tightly to the beat of the track. In terms of Special Effects, we will not be using blue screen or animation, but we will be using in camera effects and lighting. Our music video is intended to be high impact as is it meant to be remembered. And i think that it is memorable. Various Images of memorable artists of the same genre. All Faceless.
THE BLOODY BEETROOTS (myspace.com/thebloodybeetroots)
DAFT PUNK (daftpunk.com)




This shot challenges conventions of real media, because unlike the majority of slasher films, the film doesn't open with teenagers having sex, or another teenager babysitting. We are slightly dependant on gore and latex make up, but, unlike most horror flicks, we never actually show a victim being tortured, we merely build the tension to make the audience believe that this is going to happen.
One of the largest factors behind our thriller, unlike films in it's genre, is that we try to lead the audience to false assumptions. For instance in the above shot, we lead the audience to believe that our thriller is going to centre around what is outside the window. We use my soundtrack and some sound FX from soundtrack pro to create this illusion. (The noise idea was from The Blair Witch Project).
We challenge the conventions of real media by building tension that isn't heavily relient on a central antagonist. In this shot, we used an exploding lightbulb (the lightbulb doesn't really explode, we created this effect by inserting sound FX and editing the white balance and exposure on shot) to create the tension. Most slasher films revolve around a central antagonist (i.e. Jigsaw from Saw, Freddy Kruger from The Nightmare on Elm Street franchise, Jason Voorhees from the Friday the Thirteenth franchise and Michael Myers from the Halloween franchise.)
We used this shot, because the room isn't lit, the only light source is from an old torch and this forces the audience to focus on the victims face, and this makes the audience feel sympathy for the victim, because we see a look of anxiety and confusion on his face. We conform to other media products that are already successful in this scene by borrowing from The Blair Witch Project and Kill Bill Vol. 2 which use darkness and sound to create tension.
Here we conform with current media conventions witht he over use of gore. This shot merely sets the scene for a room full dead bodies. Many films are overly reliant on this feature (i.e. Saw). We challenge current media by not being overly reliant on this. But we do mix in a bit of gore to create this tension.
This title challenges most media conventions because it isn't overlayed on top of real-time shots. It is merely overlayed on blackness. The title, like the first titles convey a sense of mystery, and seeing as this is the final shot of the opening sequence, it begs the question to the audience as to what happens after the titles.